Can you download old skyrim mods for special edition






















Improve this question. Add a comment. Active Oldest Votes. See here : Skyrim Special Edition makes the jump from bit to bit, rendering the original mods useless. Improve this answer. Vemonus Vemonus Is there any record of someone trying out a 32bit mod on the new game? I'm curious what would happen, but I'm not so keen on breaking anything I have no source but I feel like I heard that save files will not work regardless of mods.

That one makes more sense to me to not work at all instead of mods. I'm pretty sure mods can technically work without modification, but it depends heavily on what the mod does. Some mods have warnings on them like "not tested in SSE use at your own risk" which implies that there is some case where they can work in SSE.

If not, the warning would always flat up say "will not work in SSE" — Tylor. I've read that old save files work, but the missing mod files the save relies on may cause the SE to crash during the loading. Show 1 more comment. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password.

Post as a guest Name. Email Required, but never shown. Screenshot of the Week. Skyrim is an even more beautiful place thanks to the visual mods and new locations on this list, but you'll want to populate it with interesting people too. These mods add some of our favorite companion characters, and some cool creatures for them to fight too. This companion mod is a particularly sweet one, based on popular octogenarian YouTuber Shirley Curry, otherwise known as the "Skyrim Grandma".

Created by fans and voiced by Curry herself, the Shirley companion shares Curry's likeness. Tamriel's Shirley has her own lore-appropriate backstory too. After you've completed her recruitment quest, Shirley will join you, fighting alongside you as a barbarian warrior—Curry's preferred combat style. Curry has already started playing with the mod herself, which you can catch the beginning of in her new video series. Maybe you don't think a blue Khajiit who follows you around commenting on everything and being sarcastic about Lydia is what Skyrim needs, but trust us on this.

Inigo has tons of dialogue, some tied to his own questline and more that crops up at appropriate times depending on the location you're at. He can be told where to go and what to do by whistling, and will follow you even if you've got an existing companion, chatting away with them thanks to skilfully repurposed voice lines.

A sequel to a much-loved Oblivion mod which Terry Pratchett contributed to , Vilja in Skyrim adds the great-granddaughter of the original Vilja as a follower. She's an alchemist with her own questline to follow and a unique system to give her orders—essentially spells bound to hotkeys that can be used to co-ordinate attacks. Like Inigo she doesn't count toward your follower limit, and if introduced to each other Inigo and Vilja will even chat among themselves.

Will we ever tire of crossovers between our favorite big RPGs? No, we definitely will not. This follower mod adds a custom-made Yennefer that re-purposes her lines of dialogue from The Witcher 3.

She dual wields magic, of course. Sadly, she isn't eligible for marriage. The same modder has also made a Ciri follower mod and contributed to mods for Geralt and Triss followers all based on their Wild Hunt selves.

This extremely popular mod for Oldrim is one you'll want to grab the Special Edition version of too. It lets you micromanage a lot of details about your companions like their gear, how to fight, and which of your many houses to live in. This mod makes having a horse much less of a headache.

You can have conversations from horseback. You can loot and gather herbs while mounted. Your followers can even buy and ride their own horses instead of sprinting helplessly behind you. Despite the Special Edition's visual overhaul, its dragons are still a bit ho-hum.

This mod, contributed to by a large collection of modders, adds 28 new and unique dragons with different models and textures, and capable of over a dozen new breath attacks and abilities.

The dragons come in different ranks as well, to ensure you have a challenge no matter what your level. With Strigoi installed, whenever vampires spawn there's a chance to meet some of its new varieties of bloodsucker.

These powered-up undead might turn into bats, throw you around, or just generally be a lot tougher than regular vampires. Why is it always spiders in RPGs? Well, it doesn't have to be. Insects Begone replaces all the spiders and chaurus insects with bears and skeevers instead. It also removes decorative spiderwebs and other spider-related decor. If you can't deal with all the giant spiders plaguing Skyrim, this mod will squash them.

If being the Dragonborn isn't enough, these mods give you new abilities to tinker with. Some are mundane skills like additional crafting abilities, others are new shouts and spells to play with. Arcanum is a huge addition to Skyrim's magic system. It lets you summon tornados and meteors among many other feats. It doesn't just throw all these new skills at you as soon as it's installed, though.

Arcanum is great for starting a new playthrough of Skyrim with because unlocking spells is a more lore-friendly journey of custom quests, crafting, and adventuring. CGO strikes a great balance for those wanting a bit more out of Skyrim's combat without turning it into too much of a fast-paced action game.

It adds the ability to dodge roll, which surprisingly looks pretty decent in first-person. There's also the ability to switch between one- and two-handed grips to change how attacks land. Oh, and you can attack in midair, along with lots of other smaller tweaks. Modder "DServant" also created the Archery Gameplay Overhaul which takes a similarly even-handed approach to improving bow use. Wildcat is a much heavier combat overhaul, and an extremely popular one. It makes combat more deadly with increased damage and stamina use, but that's not all.

It also adds an injury system where taking enough damage has a chance to give you a serious injury that could knock you down, unequip your weapon, or give you other dangerous effects. It rewards you for properly timed blocks and for attacks of opportunity while enemies are performing other actions too. For the Thieves Guild and Dark Brotherhood members among us, Sneak Tools adds extra functionality to being good at hiding.

Instead of just a damage bonus, you can kill NPCs from behind with daggers, knock them out with fists, and assassinate them while they're sleeping. You can douse torches and arrows to better sneak through the shadows and use a bunch of new arrow types with sneaky benefits. When you're not playing a metal-plated tank, there's less use for smithing. Archers, thieves, and other stealthy characters have no issues finding light armor on their adventures, so there's never been much reason to make it themselves.

This mod by Arthmoor gives slippery sorts reasons to learn smithing by letting them forge arrows, lockpicks, and guild-specific armor, as well as melt down bulkier armor they'd never actually wear into ingots. Roleplaying and immersion mods are all aimed at making Skyrim Special Edition feel just a bit more real.

Sick of NPCs repeating the same catchphrase from across the street every time they see you? Sick of guards commenting on your best skills, which they somehow know all about just by looking at you—even Sneak? This mod has a few options for fixing the issue, whether you want to reduce the distance these barks trigger at, or get rid of them altogether.

Sometimes you don't want to break into someone's home and have the local guard after you. Instead of lockpicking, this mod gives you the option to just, you know, knock on the door. If someone is home they might answer, giving you the option to earn entry with your speech abilities. If they don't answer, then get your lockpicks out.

Originally posted by RoxasGT :. Some textures wont work with AA, be ready to turn AA off if use old textures. I get same other mod and get Gray face :. Originally posted by LoR Team Triss :. They need to be converted Converting doesn't always go easy; some "new" bugs may appear. So be sure to thoroughly test any mods you convert. Last edited by Shocks VR ; 3 Nov, pm. I'm having a problem with a few follower mods as well as I think two other mods.

I've talked to Tetrodoxin on his tumblr page and he doesn't know what might be causing the problem. Does any1 else? Weaselly View Profile View Posts.



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